GEOG3150 - GIS, Geocomputation and Geoplanning - Semster 2


Table of Contents

1. Creating the world
2. Buttons and Procedures
3. Sliders and Variables
4. Creating Turtles and Patches
5. Making the Model Go
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Practical 2 - Your First NetLogo Model


In this practical, we'll bring everything you've learned together and build a new model from scratch. Lots of the content for this part has been adapted from directly from the official Netlogo tutorial: http://ccl.northwestern.edu/netlogo/4.1/docs/tutorial3.html (part 3).

The model we will create is very simple. It will have some turtles in it (well, sheep actually) who will wander around aimlessly eating grass. Practical 3 will then extend the model to make it more interesting .

To start, move on to the first part: 1. creating the world.

The final model.
[School of Geography homepage] [Leeds University homepage]