Table of Contents
1. Creating the world |
2. Buttons and Procedures |
3. Sliders and Variables |
4. Creating Turtles and Patches |
5. Making the Model Go |
In this practical, we'll bring everything you've learned together and build a new model from scratch. Lots of the content for this part has been adapted from directly from the official Netlogo tutorial: http://ccl.northwestern.edu/netlogo/4.1/docs/tutorial3.html (part 3).
The model we will create is very simple. It will have some turtles in it (well, sheep actually) who will wander around aimlessly eating grass. Practical 3 will then extend the model to make it more interesting .
To start, move on to the first part: 1. creating the world.